I have always been interested in character artistry and formerly worked solely in pencil. Life took me away from it for about a decade and I've been inspired to give a try to digital artwork, mainly focusing on character modeling and texturing.|
I'm currently using various programs including Daz Studio 4.5 for posing and composition with pre-made meshes and Reality 2.5/3Delight for rendering. For modeling I've been working in Blender and Maya as well as Mudbox and ZBrush. So far, I'm finding ZBrush and Blender to be my favorites but there is still so much to learn and this community has provided me with so much material to inspire me to improve.
Sorry there isn't much posted yet, but I'll get there